How to reproduce:
1. Open the “ReproProject_AR.zip“ project
2. Open the “ReproScene“
3. Build for Android
4. Install the APK on the device
5. Clear out the Logcat (“adb logcat -c“)
6. Start the Logcat and save it to a file (“adb logcat > <fila name>.txt“)
7. Open the app on the device
8. Wait for a bit and terminate the Logcat (“Ctrl/Control + C“)
Expected result: No errors logged in the Logcat
Actual result: Errors “No active ARCoreCameraSubsystem is available in this session, Please ensure that a valid loader configuration exists in the XR project settings.” and “DllNotFoundException: Unable to load DLL 'UnityARCore'. Tried the load the following dynamic libraries: Unable to load dynamic library 'UnityARCore' because of 'Failed to open the requested dynamic library“ shown
Reproducible with: 5.1.5 (2021.3.47f1, 2022.3.55f1) 6.0.4, 6.1.0-pre.3 (6000.0.33f1, 6000.1.0a10)
Reproducible environment: macOS 15.1.1 (Intel), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00518, Google Pixel 4 (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Not reproducible with these devices:
VLNQA00535, iPhone XS (MT9F2ET/A), CPU: Apple A12 Bionic, GPU: Apple designed, OS: 17.6.1
VLNQA00416, iPhone 13 Pro (MLVA3ET/A), CPU: Apple A15 Bionic, GPU: Apple designed, OS: 16.1.1
VLNQA00626, iPhone 16 (MYE73QN/A), CPU: Apple A18 Pro, GPU: Apple designed, OS: 18.0.1
VLNQA00232, iPhone 8 Plus (MQ8M2ET/A), CPU: Apple A11 Bionic, GPU: Apple designed, OS: 16.7.10
Notes: