How to reproduce:
1. Open the user's provided project "BackgroundDarkeningOnPS4.zip"
2. Observe how the colors are shown in Game view
3. Build and Run
Expected result: The objects appear with the same colors as in Editor
Actual result: The objects in the Player are desaturated
Reproducible with: 10.5.0 (2020.3.15f2), 10.8.1 (2020.3.33f1), 10.9.0 (2020.3.35f1)
Could not test with: 7.7.1 (2019.4.40f1), 12.1.7 (2021.3.4f1), 13.1.8 (2022.1.4f1), 14.0.3 (2022.2.0a15) (due to 'RendererListDesc is obsolete' errors)
Reproducible on: macOS (Intel) Monterey 12.3.1
Notes:
- When HDRP is configured to be "Both" or "Forward Only" issue does not reproduce
- HDRP set to "Deferred Only" makes masking not work as the renderers are not drawn (confirmed with Frame Debugger, draw call is missing)