Copyright © 2026 Unity Technologies
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
This Unity version will no longer be getting patch updates.
2022.1 has reached end of life so the issue will be fixed in a newer version.
Canceling ports as 2020.3 has reached its end-of-support lifetime, and is no longer accepting fixes.
Reproduction steps:
1. Open the attached project “VulkanRepro”
2. Install Android Logcat from the Package Manager and open it: “Window > Analysis > Android Logcat”
3. Download and add into the project arm64 libraries of Vulkan validation layers
4. Select these libraries and set their settings to Android, CPU to ARM64, and enable Load on startup
5. Open Build Settings, make sure Scenes/SampleScene is added to the build, and Build and Run to Oculus Quest 2
6. Close the opened project inside Quest 2
7. Run this command in your terminal/console: “adb shell am start -n com.DefaultCompany.VulkanLayerRepro/com.unity3d.player.UnityPlayerActivity -e unity -force-vulkan-layers”
8. Open Android Logcat and in the search field type “Khronos”
Expected result: No warnings are shown in Android Logcat
Actual result: Multiple Vulkan validation errors are shown in the Logcat (prefixed with 'VULKAN: ERROR
Reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a21
Reproducible on: Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Note: It may be necessary to change the command in Step 5, go to “Project Settings > Player > Android settings” and look for “Package Name”, “com.DefaultCompany.VulkanLayerRepro” part of the command needs to be changed by whatever is shown in the Package Name.
Issues you vote on will appear here