Unity Issue Tracker - Platform Settings on the Aseprite Sprite can't be saved
Fixed
DANB-445
Platform Settings on the Aseprite Sprite can't be saved
Package: 2D Aseprite Importer
Fixed
1.0.X
Fixed in Aseprite Importer 1.0.0-pre.4
How to reproduce:
1. Open the attached project “AsepriteBug”
2. In the Project window, in Assets → Sprites, select the “Test” Sprite
3. Change any of the settings under the Platform Settings field in the Inspector
4. Click Apply
5. Deselect the Sprite and select it again
6. Observe the Platform Settings in the Inspector
Expected result: Previously applied changes are saved
Actual result: All the settings are reverted to default