Unity Issue Tracker - "Normalize" checkbox is cut off in Skinning Editor "Weights"
Fixed
DANB-803
"Normalize" checkbox is cut off in Skinning Editor "Weights"
Package: 2D Animation
Fixed
10.1.X
Won't Fix
9.1.X
Not reproducable
Fixed for 2D Animation 10.2.0
How to reproduce:
1. Create a new 2D Unity Project
2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D -> Sprites)
3. Select the created Sprite Asset and click "Open Sprite Editor" in the Inspector
4. Change it to "Skinning Editor"
5. Select "Weight Brush"
6. Observe the "Normalize" checkbox in the "Weight Brush" settings menu
Expected results: The checkbox is not cut off
Actual results: The checkbox is cut off