Unity Issue Tracker - Crash on GfxDeviceD3D12Base::DrawBuffersCommon when adding specific custom Render Pass Feature to Renderer
Closed
UUM-90433
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when adding specific custom Render Pass Feature to Renderer
Unity: DirectX12
Won't Fix
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the attached “IN-88755.zip”
2. Open the “SampleScene”
3. In the Project window under the Assets folder, select the “PC_Renderer”
4. In the Inspector window, add the Renderer Feature “CustomRenderPassFeature” to the “PC_Renderer”
5. Observe the crash
Reproducible in: 6000.0.30f1, 6000.1.0a7
Could not test with: 2021.3.46f1, 2022.3.53f1 (Missing namespace errors)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested