Unity Issue Tracker - Precision related noise appears around Specular Highlights when using Android or iOS Platform
Fixed
UUM-11325
Precision related noise appears around Specular Highlights when using Android or iOS Platform
Unity: Universal RP
URP
Mobile
Fixed
2023.1.X
2022.2.X
2022.1.X
2021.3.X
Won't Fix
2020.3.X
The fix for this issue is available in 2021 and above. We will not backport this fix to 2020.
How to reproduce:
1. Open the user's attached "PrecisionIssues2021.zip" project
2. Open the "SampleScene" Scene
3. In the Hierarchy select the "Plane - URP" GameObject
4. In the Inspector set the Scale to (100;1;100)
5. Open the Build Settings (File > Build Settings...)
6. Switch the Platform to Android or iOS
7. Inspect the Specular Highlights
Expected results: There are no artifacts/noise around Specular Highlights
Actual results: There are artifacts/noises around Specular Highlights