Unity Issue Tracker - Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
Closed
UUM-484
Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
Unity: GLES
Won't Fix
2022.3.X
2022.2.X
2022.1.X
2020.3.X
2020.1.X
Canceling port as Unity 2022.1 is near its end of support.
Canceling ports as 2020.3 has reached its end-of-support lifetime, and is no longer accepting fixes.
2020.1 isn't a supported version of Unity (since 2020 is in LTS). Cancelling this port.
How to reproduce:
1. Install RenderDoc (https://renderdoc.org/)
2. Create a new Unity project
3. Open the Player Settings ("Edit->Project Settings...->Player)
4. In the Other Settings uncheck "Auto Graphics API for Windows"
5. Add OpenGLES3 Graphics API and set it as current Graphics API in use, Editor will restart
6. Right-click on the Game View tab and choose "Load RenderDoc"
Expected results: RenderDoc is loaded
Actual results: The Editor crashes
Reproducible with: 2020.1.0a1, 2020.3.26f1, 2022.1.0b3, 2022.2.0a1
Not reproducible with: 2019.4.34f1
Note:
Reproducible only with OpenGLES2 and OpenGLES3 APIs
Stacktrace:
0x00007FFC5703926E (nvoglv64) DrvPresentBuffers
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC56BD18F5)
0x00007FFC56BD18F5 (nvoglv64) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC56C0D7F8)
0x00007FFC56C0D7F8 (nvoglv64) (function-name not available)
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