Unity Issue Tracker - Video Player updates to a previously sought frame when seeking a paused video
Fixed
UUM-11808
Video Player updates to a previously sought frame when seeking a paused video
Unity: Video
WebGL
Fixed
2023.1.X
2022.2.X
2022.1.X
2021.3.X
2020.3.X
Clearing cached timestamp of previous texture update when seek completes to force texture update at the next occasion. Some browsers (Chrome) don't change the timestamp when seek settles, leading to missed updates.
Reproduction steps:
1. Open the “IN13187_VideoSeek“ project
2. Open the “SampleScene” scene
3. Build And Run using WebGL
4. Click to play the video
5. Click to pause the video
6. Click “Seek Halfway”
Expected result: Video frame changes
Actual result: Video frame doesn’t change
Reproduced in: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6
Could not test in: 2020.3.38f1 (python errors)
Reproduced on: macOS Monterey 12.0.1
Notes:
1. Not reproduced in Play mode
2. “Seek Beginning” seems to work fine
Also: appears to be specific to Chrome. Safari works fine.
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