How to reproduce:
1. Open the user-attached project “BugReport”
2. In any scene right-click in the Hierarchy → Create Empty
3. In the Inspector click Add Component → Node
4. Observe the “ContainerType” field on the Component
Expected results: The field is set to an object
Actual results: The field is set to “None”
Reproducible with: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1
Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested
Notes:
-In 2022.3 stream instead of the field set to “None” it throws a NullReferenceException and the field is not shown at all
-In 2021.3 stream it doesn’t show that the Component was added at all but it throws NullReferenceException errors every time you select the GameObject in the Hierarchy