Steps to reproduce:
1. Download attached project and open in Unity.
2. Open Rendering Debugger window >> Window >> Analysis >> Rendering Debugger.
3. In the Rendering section, expand the Map Overlays dropdown menu and select the Additional Lights Cookie Atlas map overlay.
Actual results: Black/ grey Game and Scene views, Render Graph errors in the Console:
Render Graph Execution error.
ArgumentNullException: Value cannot be null.
Parameter name: value
UnityEngine.Bindings.ThrowHelper.ThrowArgumentNullException (System.Object obj, System.String parameterName) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:54)
UnityEngine.MaterialPropertyBlock.SetTextureImpl (System.Int32 name, UnityEngine.Texture value) (at <8831afdcfe0841e9ba815720d4e60b10>:0)
Expected results: Selected map overlay is displayed, no errors.
Reproducible with versions:
6000.0.3f1, 6000.0.11f1
Additional Lights Cookie Atlas Overlay was introduced in 6000.0.3f1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Ventura 13.3.1 (a) (22E772610a)