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Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Step9.unity“ scene
3. Click File > Build > Android
4. Enable development build
5. Build and run
Expected result: Tank Entities are driving around and shooting
Actual result: No Tank Entities are visible or there are artifacts in the scene.
Reproducible with: 2023.1.0b11, 2023.1.0b13, 2023.2.0a11
Couldn’t test with: 2020.3.47f1, 2021.3.23f1 (Couldn’t install com.unity.entities.graphics package), 2022.2.16f1 (Couldn’t build because of error “There were exceptions during the entity scene imports.”), 2023.1.0a1, 2023.1.0b10 (Couldn’t launch the project, because it gets stuck while loading)
Reproduced on:
Google Pixel 3 (Pixel 3), Android 12, CPU: Snapdragon 845, GPU: Adreno (TM) 630 (Tanks randomly disappear at certain points but the scene plays)
Xiaomi Mi Note2 (Mi Note 2), Android 8.0.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530 (Tanks randomly disappear at certain points but the scene plays)
Samsung - (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660 (Artifacts appear in the scene, together with the tanks randomly disappearing)
Samsung Galaxy S7 (SM-G930F), Android 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880 (Didn’t render tanks at all)
Oppo Reno Z 中国版 (PCDM10), Android 11, CPU: NOT FOUND, GPU: PowerVR Rogue GM9446 (Didn’t render tanks at all)
Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72 (Didn’t render tanks at all)
Didn’t reproduce on:
Xiaomi Mi 5s (MI 5s), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530, VLNQA00231
Huawei Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76 (screen started flickering after a while)
iPhone 13 (iOS 15.0)
Windows 10 Pro 22H2
Ubuntu 22.04
Built with: Ubuntu 22.04, Windows 10 Pro 22H2
Notes:
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