Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
The issue is addressed by making the error explicit to the user
The issue is addressed by making the error explicit to the user
Build and Run on Mobile, Desktop, Console Platforms
Expected Results:
For all Standalone platforms, the scene looks the same as in Editor (one blue cube and one green cube).
Actual Results:
The scene looks the same as in the Editor, when running on Android.
The scene has artifacts, when running on PC Standalone player (as well as consoles) ; the cubes are rendered with incorrect colors.
Additional Information:
The scene uses the Texture2DArray asset generated by running the Editor script "Texture2DArrayAssetCreator/Generate ETC2 Texture2D Array Asset". This script mimics the behavior of a popular Asset Store shader solution.
ETC format is not supported on non-mobile platforms ; however Unity attempts to load it at run-time, resulting in artifacts.
Ideally, the build process should convert these textures to a format supported by the target platform. At the very least, build process should issue warning/errors regarding Texture2DArray assets in the build that have formats unsupported by the target platform.
Prioritise and Follow this issue
Have a workaround or additional info about this issue?