Steps to reproduce:
1. Open Build Profile window (File > Build Profiles)
2. Create a build profile and add a custom player settings (Press Customize player settings)
3. Change Shader Precision Model in Other Settings > Shader Settings
Actual results:
When changing the Shader Precision Model for a build profile, it's changing globally (for all profiles and for Project Settings > Player Settings)
Expected results:
The Shader Precision Model should be changed for build profile only
Tested on (OS):
Notes: