Reproduction steps:
1. Open the attached project “URPProject”
2. Build the Project and Run it on Android
3. Observe the screen on the device when the app launches
Expected result: A sofa and Google image are visible on the screen
Actual result: A black screen is rendered
Reproducible with 2021.3.15f1 according to the User
Not Reproducible with these devices:
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
VLNQA00132 - Xiaomi Mi 5s (MI 5s), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1
Reproducible with this device(User):
Samsung Galaxy Note 4 (Adreno 420)
Tested with: Intel macOS 13.3.1
Note: Error found in the Android logcat provided by the user:
04-26 17:19:08.820 25834-25964/? E/Unity: -------- Shader Universal Render Pipeline/DH/Lit
-------- GLSL link failed, no info log provided.
04-26 17:19:08.820 25834-25964/? D/Unity: Note: Creation of internal variant of shader 'Universal Render Pipeline/DH/Lit' failed.