Reproduction steps:
- Create and open a new 2D core project
- In the Hierarchy window create a tilemap GameObject
- Enter and Exit Play mode
Expected result: Play mode is exited without any errors occuring
Actual result: “Resolve of invalid GC handle. The handle is from a previous domain. The resolve operation is skipped.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)“ error occurs
Reproducible with: 2020.3.38f1, 2020.3.39f1
Not reproducible with: 2020.3.37f1, 2021.1.0a1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10
Reproduced on: Windows 10 Pro