Steps to reproduce:
- Create new Unity project using Universal 2D Template
- Open Tile Palette window (Window > 2D > Tile Palette)
- Change Default Brush to Game Object Brush
- Open the Tilemap dropdown
- Click either the hide target or ping target buttons on the left of the "(Paint on Scene Root)"
- Observe the Editor
Actual results: The hide and ping target buttons are active and clickable but nothing happens when clicked
Expected results: The hide and ping target buttons should be disabled for "(Paint on Scene Root)" tilemap as they do not function
Reproducible with versions: 2023.1.0a3, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5
Tested on (OS): MacOS Silicon Tahoe 26.3