Unity Issue Tracker - Crash on TypeTreeQueries::HasManagedReferences when adding new item to the ReorderableList
Fixed
UUM-654
Crash on TypeTreeQueries::HasManagedReferences when adding new item to the ReorderableList
Unity: Serialization
Fixed
2022.2.X
Won't Fix
2022.1.X
2021.2.X
2022.1 has reached end of life so the issue will be fixed in a newer version.
How to reproduce:
1. Open the attached user's project from "AFPSCounter-2022.1.zip"
2. Open Scene "ProfilerCounters" and select "Advanced FPS Counter" in Hierarchy
3. In the Inspector, under Component "Profile Counter" press the "+" under "Profiler Stats" and choose any item
4. Observe crash
Reproduces with: 2021.2.0a20, 2021.2.11f1, 2022.1.0b7, 2022.2.0a4
Does not reproduce with: 2019.4.35f1, 2020.3.28f1, 2021.1.28f1, 2021.2.0a19
First lines of the stack trace:
0x00007ff69716d1e9 (Unity) TypeTreeQueries::HasManagedReferences
0x00007ff697f5a8ba (Unity) ResizeArrayGeneric
0x00007ff697f5fae9 (Unity) SetStringValue
0x00007ff698078461 (Unity) SerializedProperty::SetStringValue
0x00007ff6968192de (Unity) SerializedProperty_CUSTOM_SetStringValueInternal
0x00000142b2671d8c (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:SetStringValueInternal (UnityEditor.SerializedProperty,string)
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