Steps to reproduce:
- Open the attached project
- Open SampleScene
- Select the Main Camera object in the Hierarchy
- Right-click on the Nested GameObject
- Select the Select Children option from the Context Menu
- In the Top menu, select GameObject -> Set Active State option
Actual results: The Main Camera object is disabled instead of the objects selected by the Select Children option
Expected results: Objects selected by the Select Children option are disabled
Reproducible with versions: 6000.5.0a5, 6000.5.0a6
Not reproducible with versions: 6000.3.0a2, 6000.3.7f1, 6000.4.0b7, 6000.5.0a4
Can’t test with versions: 6000.0.66f2, 6000.3.0a1 (Hierarchy V2 not available)
Tested on (OS): Windows 11, macOS 26.2