Steps to reproduce:
- Open the attached “IN-140228” project
- In the Project window, select “Prefabs → Tire Dust”
- Observe the crash
Reproducible with: 6000.0.0f1, 6000.0.77f1, 6000.3.18f1, 6000.4.12f1, 6000.5.0f1, 6000.6.0a7
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of the stack trace:
0x00007FFDC5CA3CAC (Unity) SavePrefabAsset
0x00007FFDC6244D9A (Unity) PrefabUtilityBindings::SavePrefabAsset_Internal
0x00007FFDC578B565 (Unity) PrefabUtility_CUSTOM_SavePrefabAsset_Internal
0x0000017A74EB72ED (UnityEditor.CoreModule) (wrapper managed-to-native) UnityEditor.PrefabUtility:SavePrefabAsset_Internal_Injected (intptr,bool&)
0x0000017A74EB707B (UnityEditor.CoreModule) UnityEditor.PrefabUtility:SavePrefabAsset_Internal (UnityEngine.GameObject,bool&)