Reproduction steps:
1. Open the attached project "il2cppProject"
2. Choose IL2CPP as the Scripting Backend, and ARMv7 in the "Project Settings/Player/Other Settings/Configuration" menu
3. Build and Run on Android
4. Observe the Console Window
Expected result: Build completed successfully
Actual result: Build failed with the error “Building Library/Bee/artifacts/Android/iz17e/libil2cpp.so failed with output:
Library/Bee/artifacts/Android/il2cppOutput/cpp/Assembly-CSharp.cpp:0: error: undefined reference to '__multi3'
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)"
Reproducible with: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16
Reproducible: macOS(Intel) 14.0 Sonoma, Windows 10 Pro 22H2
Note:
1. The build is successful when only ARM64 is selected
2. The build is successful with Mono and ARMv7