Unity Issue Tracker - A minor issue with shadow resolution UI when multi selecting different lights
Fixed
UUM-36224
A minor issue with shadow resolution UI when multi selecting different lights
Unity: HD RP
HDRP
Fixed
2023.2.X
2023.1.X
2022.3.X
2021.3.X
Won't Fix
2023.3.X
This was fixed in a previous version.
Version tested: trunk (2023.2.0a17)
Steps to reproduce:
1) Create a new HDRP template
2) Crate multiple lights of different types
3) Multi select them and observe that the label next to resolution is "0 ()" (resolution - current quality asset).
Expected behaviour: while different light types have different resolution tiers the quality asset is still the same. Label can be something like "--- (HDRP performant)". Or if resolutions are the same we can still display it too.
Bonus issue:
1) Select one light - observe it has Ultra option in resolution dropdown
2) Select multiple lights - observe it goes up to high maximum
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Have a workaround or additional info about this issue?