How to reproduce:
1. Open the attached project “MaterialBug_3763“
2. Open the “SampleScene“ Scene (Assets/Scenes/SampleScene)
3. Enable the Render Feature “Render Objects“ in the “URP-Balanced-Renderer” asset (Assets > Settings > URP-Balanced-Renderer)
4. Inspect the “White“ material (Assets/Material)
Expected result: The colour of the thumbnail of the “White“ material is the same as the colour of the “White“ material in the Inspector
Actual result: The colour of the thumbnail of the “White“ material is different than the colour of the “White“ material in the Inspector
Reproducible with: 2021.3.8f1,
2022.1.13f1,
2022.2.0b4, 2023.1.0a6
Can't with test:
2020.3.38f1 (Materials are pink)
Reproducible on: macOS (12.5)
Note: In the 2021.3.8f1 Unity version the thumbnail or the colour in the inspector doesn’t even change when changing the settings on the material