Verified as fixed in 2022.3.13f1 and URP package version 14.0.9
To reproduce:
Open Unity and create the new "2D URP" project
Install the Visual Effect Graph from the Package Manager
In the Project View Right-Click and select Create > Visual Effects > Visual Effect Graph
Leave the default "New VFX" name and confirm it with the Enter button
Open the "New VFX.vfx" Asset in Visual Effect Graph Window
Under Output Particle Quad node, select Shadergraph
Ensure the filter has the "Show Packages results" field enabled to see the default VFX Shadergraph
Expected result: In the "Select VFX Shader Graph" window you can see the "VFXSpriteLit" and the "VFXSpriteUnlit" Shader Graphs
Actual result: In the "Select VFX Shader Graph" window you can't see Shader Graphs just the "None" option
Notes:
I’ve only managed to select those VFX Shader Graphs (the "VFXSpriteLit" and the "VFXSpriteUnlit") when I’ve copied them into the Project Asset directory
Reproducible in Unity 2022.2.0a16, 2022.2.0b6, and 2023.1.0a8
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