To reproduce:
- Download the "Terrible Tweeters - Audio.zip" project and open it in Unity;
- Open the "Level1" scene;
- Select the "Music" gameObject in the Hierarchy;
- Enter Play mode;
- Observe that the Audio starts playing;
- In the "Music" gameObject Audio Source modify the Volume Slider;
- Observe that the Volume of the Audio decreases
- Undo your change
Expected result: Audio Volume restores to the previous value and Audio continues playing;
Actual result: Audio Volume restores to the previous value and Audio starts playing from the beginning;
Notes:
- This issue happens with Redo too;
Reproducible in Unity 2022.1.0a12, 2022.1.22f1, 2022.2.0b14, and 2023.1.0a18
Not reproducible in Unity 2022.1.0a11
Regression in Unity 2022.1.0a12