Steps to reproduce:
- Create a new project using Universal 3D template
- Go to Assets > Create > UI Toolkit > UI Document (UXML)
- Open the created UI Document in UI Builder
- Add a Visual Element to the UI Builder Hierarchy
- In the Inspector, expand the Filter foldout
- Click "+" and choose "Blur"
- In the Value field enter "10000"
- Observe the Editor
Actual results: The whole Editor starts freezing after 4th digit is entered and "RenderTexture.Create failed: requested size ..." and "Failed to set the active render target, ensure that it is a valid render target." errors and warnings are thrown
Expected results: Value field should enforce sensible min/max limits to prevent freeze and instability
Reproducible with versions: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6
Can’t test with versions: 6000.0.66f1 (no filters option)
Tested on (OS): Ubuntu 24.04, Windows 11, macOS 26.2
Notes:
- On Linux, not only the Editor froze, but the whole machine froze showing artifacts all over the monitor (not only on Unity; see attached video)