Fixed UUM-62724
SRP Core: Fix PackFloat2To8 in packing.hlsl
Steps to reproduce:
1. Unzip and open attached project
2. Look at the rendering of the scene (game view):
Actual results: "Original" result shows green banding
Expected results: "Original" result should be closer to "Reference" (it should be "Fixed")
Reproducible with versions: Reproduced with 2022.3.19f1 but github shows no change to this for years (so also on 2021.3 lts & 2023.3 ...)
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): Windows
Notes:
The issue was raised following a discussion with user on Discord. The user wanted to use the function to pack data, and it appears it is not used at all in our code.
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