Steps to reproduce:
- Open any Project
- Create a UI Document Asset in the Project Browser and open it
- In the Library choose "Project"
- Add MemoryUsageBreakdown to the Hierarchy (from UxmlTraits > Unity > Profiling > Editor)
Actual results: Error logged "InvalidCastException: Specified cast is not valid.
Unity.UI.Builder.BuilderTypedUxmlAttributeFieldFactoryBase`2[T,TFieldType].SetFieldValue (UnityEngine.UIElements.VisualElement field, System.Object attributeOwner, UnityEngine.UIElements.VisualTreeAsset uxmlDocument, UnityEngine.UIElements.UxmlAsset attributeUxmlOwner, UnityEngine.UIElements.UxmlAttributeDescription attribute, System.Object value) (at <5dbd2862425c4023bca87dde6ef44b68>:0)" is spammed in the Console
Expected results: No issues with Element
Reproducible with versions: 2023.1.0a23, 2023.1.20f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6
Not reproducible with versions: 2022.3.60f1, 2023.1.0a22
Tested on (OS): Windows 11