Reproduction steps:
1. Open the attached “Unity6_test.zip” project
2. Open the “Bug Scene” Scene
3. Observe “VFX_Bezier_Beam” GameObject in the Scene
Expected result: A clean particle strip that follows a curve is visible
Actual result: A broken particle strip is visible
Reproducible with: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- “Spawn Count” can be increased on the 'VFX_Bezier_Beam' GameObject
- The higher the “Spawn Count” the more the strip breaks