Steps to reproduce:
1. Create new Unity project using Universal 3D Template
2. Create new Shader Graph Asset in Project window (right-click > Create > Shader Graph > Lit Shader Graph)
3. In Shader Graph window create any Node (e.g Switch Node)
4. In Switch Node > Predicate input > click to focus value field
5. Change X value from 0 to 1 (don’t press Enter)
6. Observe the value field
Actual results: After focusing a Node's value field (e.g. Switch Node's Predicate input) and typing a new value, the field does not reflect the entered value, it retains the previous value until Enter is pressed or the Shader Graph window is refocused
Expected results: The value field updates to display the entered value without requiring Enter to be pressed or the window to be refocused
Reproducible with versions: 6000.6.0a6 (5c9528587bc8)
Not reproducible with versions: 6000.6.0a5 (e220e6931c38), 6000.5.0b11, 6000.4.10f1 (and lower)
Tested on (OS): macOS Tahoe 26.4.1, Ubuntu 24.04