Reproduction steps:
1. Open the “Test UWP Dev Stripped“ project
2. Open the “SampleScene” scene
3. In Build Settings ensure the selected platform is “Universal Windows Platform”, configuration is “Release”, and Development Build is unchecked
4. Build and in the built folder open the “Test UWP Dev.sln” solution
5. In Visual Studio ensure the configuration is “Release”, the platform is “x64”, and the startup project is “Test UWP Dev (Universal Windows)”
6. Start on the local machine and observe the bottom right of the Player
Expected result: no “Development Build“ watermark
Actual result: “Development Build“ watermark
Reproduced in: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a7
Reproduced using: Windows 10 (by the reporter), Windows 11
Could not reproduce using: macOS 13.2.1 (Intel) (UWP not available)
Note: also reproduced in AppX