How to reproduce:
- Open the attached package
- Open 'Repro' Scene
- Open Rendering Debugger from Window > Analysis > Rendering Debugger
- In Rendering Debugger select Frequently Used in left sidebar
- In Material Override select Normal World Space
Actual result: In the Scene View observe that Octagon, Sphere and Particles strips dot no visualize World Space Normals and remain grey
Note:
- Haven't checked earlier versions but I suspect that it never worked with URP Debugger
- Looks to work good with Lit materials