Unity Issue Tracker - Controllers with gyroscope inputs always become the current Gamepad when they are connected
Fixed
ISXB-223
Controllers with gyroscope inputs always become the current Gamepad when they are connected
Package: Input System
Fixed
1.5.X
Won't Fix
1.3.X
Fixed in: Input System 1.5.0
How to reproduce:
Open the attached project "InputSystem_Controller_Noisy.zip"
Open the "Entry" Scene
Connect a controller with a gyroscope
Enter the Play mode
Move the mouse
Expected result: The device tracked by update time is the mouse
Actual result: The device tracked by update time is always the controller with a gyroscope