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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Steps to reproduce:
Actual results: Closing the Unity Editor crashes (the bug reporter opens) instead of shutting down normally
Expected results: The Unity Editor closes cleanly without crashing
Reproducible with versions: 6000.3.0a5, 6000.3.18f1, 6000.4.12f1, 6000.5.0f1, 6000.6.0a7
Not reproducible with versions: 6000.3.0a4
Tested on (OS): Windows 11
First few lines of stacktrace:
0x00007FF81A2C2247 (Unity) UNITY_FT_Done_Face
0x00007FF81A378189 (Unity) _hb_face_for_data_closure_destroy
0x00007FF81A3E25D7 (Unity) hb_face_destroy
0xe394|0x00007FF81A3E2720 (Unity) hb_font_destroy
0xe394|0x00007FF81A22DB45 (Unity) FontAsset::ClearLookups
Notes:
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