Steps to reproduce:
- Open an HDRP Project
- Navigate to Analysis > Rendering Debugger > Materials
- Select an option from the dropdown menu for "Material Validator"
- Then switch the type of Debug View by clicking on an another dropdown menu option
Actual results: The option for "Material Validator" stays selected when the user switched to an another Debug view mode. This affects only the selection and the other Debug view switches correctly. In the "Material Validator" dropdown menu User cannot choose "None" after this happens, they have to select the other option in the dropdown menu first.
Expected results: Debug view modes switch without any issues. Previous mode is set to "None"
Reproducible with versions: 2023.1.20f1, 2023.2.20f1, 6000.0.0f1
Not reproducible with versions: 2021.3.38f1, 2022.3.27f1 (No feature)
Tested on (OS): Windows 11