Unity Issue Tracker - GPU profiler shows increased usage when moving the camera and an AudioSource object is selected in the Hierarchy
Closed
UUM-7002
GPU profiler shows increased usage when moving the camera and an AudioSource object is selected in the Hierarchy
Unity: Audio Authoring
Won't Fix
2023.3.X
2023.2.X
2023.1.X
2022.1.X
2021.3.X
2022.1 has reached end of life so the issue will be fixed in a newer version.
How to reproduce:
1. Open the attached "case_1157154-GPUProfilerAudioSource" project
2. Open the Profiler window and add a GPU profiler
3. Enter Play mode and select "AudioSource" in the Hierarchy
4. In the Game View, press Space to move the Camera
Expected results: The GPU usage doesn't change or changes very minimally
Actual results: There is a significant increase in GPU usage