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Fixed GetNextFrameValue() in DX12 native rendering plugins.
DX12: Fixed GetNextFrameValue() in DX12 native rendering plugins.
The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1.
To reproduce:
Expected result: The return value increase at least by one per frame
Actual result: The return value is always 1
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