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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Steps to reproduce:
Actual results: Multiple "Assembly with name '...' already exists" errors are thrown. Both packages dedupe correctly at the technical/folder level (com.[org].my-package vs com.[org].mypackage) but their namespaces both collapse to the same value (e.g. Org.MyPackage), so every generated .asmdef (Runtime, Editor, Tests, Editor.Tests) shares an identical assembly name
Expected results: Namespace/assembly-name conflicts are resolved gracefully the same way technical-name conflicts are, by appending an incrementing suffix (e.g. Org.MyPackage, Org.MyPackage1), so each package produces unique assembly names without errors
Reproducible with versions: 6000.0.0f1, 6000.3.18f1, 6000.4.12f1, 6000.5.0f1, 6000.6.0a7
Tested on (OS): macOS 26.5, Ubuntu 24.04
Notes:
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