Steps to reproduce:
1. Open InputSystem project
2. Open donwload/install external sample "InputDeviceTester" (if needed)
3. Open InputDeviceTester scene
4. Switch the GameView to "Simulator" aka DeviceSimulator
5. Enter PlayMode and change active Device to Touch
6. Click and drag the mouse to show touch contact
7. Click and drag the mouse again
Actual results:
Touch contact for InputSystem doesn't display (contact for "old" input may still show up)
Expected results:
Touch contact is visualized the same as before
Notes:
- This is a bug in the sample and not InputSystem nor DeviceManager