Reproduction steps:
1. Open the attached “repro-project”
Expected result: The project opens
Actual result: The Editor crashes
Reproducible with: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21
Reproducible on: macOS Ventura 13.2.1 (Intel), Windows 11 (by the reporter)
First few lines of Stack Trace:
0x00007ff694d70f83 (Unity) TilemapCollider2D::ProcessTileChangeQueue 0x00007ff69402219b (Unity) BaseBehaviourManager::CommonUpdate<LateBehaviourManager> 0x00007ff69402981a (Unity) LateBehaviourManager::Update 0x00007ff6942593ad (Unity) `InitPlayerLoopCallbacks'::`2'::PreLateUpdateScriptRunBehaviourLateUpdateRegistrator::Forward 0x00007ff69423855a (Unity) ExecutePlayerLoop
Similar issue: https://issuetracker.unity3d.com/issues/crash-on-tilemapcollider2d-generatepathsfromsprite-when-opening-specific-project