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Fixed division issues by setting minimum render texture size to 100 and minimum canvas size to 0.001f for Composition Layer UI.
Steps to reproduce:
1. Create a UI Canvas with the width/height of 0.5/0.5
2. Drag the UI Canvas into a Quad Layer
3. Observe the error in the console
Actual results: Error in the console
Expected results: UI Canvas should display correctly on the Quad Layer
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
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