Reproduction steps:
1. Open the user’s attached “OnDemandRendering Test” project
2. Build and Run (File > Build And Run)
3. Observe the device’s logcat through the terminal or an external application
Expected result: There are no "Internal: deleting an allocation that is older than its permitted lifetime of 4 frames" messages
Actual result: "Internal: deleting an allocation that is older than its permitted lifetime of 4 frames” messages are logged once or multiple times per frame
Reproducible with: 2022.3.16f1, 2023.3.0b1
Not reproducible with: 2021.3.33f1, 2023.2.4f1, 6000.0.0b15
Reproducible environment: macOS 14.1.2 Sonoma (Intel), Windows 11 (user’s)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
Not reproducible with these devices:
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00146, Htc 10 (HTC 10), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
Could not test with these devices:
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 6.0, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR RogueG6200
("Internal: deleting an allocation that is older than its permitted lifetime of 4 frames" messages are logged even on an empty project)
Notes:
- Not reproducible with the macOS Standalone platform
- The user reported that the issue is reproducible on both the Vulkan and GLES3 graphics API
- The user reported that the issue does not occur when the Application.targetFrameRate is set to 30
- The user reported that the issue does not occur in 2021.3.12f1