Not signed in
Copyright © 2026 Unity Technologies
reported here
https://forum.unity.com/threads/adaptive-probe-volumes-apvs-experimental-release-for-hdrp-in-2021-2.1238824/page-11#post-9062479
the multi compile for per vertex / per pixel / mixed sampling of probes works on regular URP/Lit shader but no on URP ShaderGraph with Lit material type
Sign in to see your voted issues