Steps to reproduce:
- Open the attached project
- Open the Sample Scene
- Click the "Hide UI" Button in the World Space Panel
- Observe the Game view
Actual results: World Space UI elements become distorted and remain visible
Expected results: World Space UI UI elements become hidden
Reproducible with versions: 6000.2.0a9, 6000.2.0f1
Not reproducible with versions: 6000.3.0a1, 6000.3.0a4
Can’t test with versions: 6000.2.0a8(World space UI buttons do not trigger when clicked, possibly due to the feature being experimental in those versions)
Tested on (OS): macOS 15.5
Notes:
- Reproduced the issue using Button click events. Setting Style to None inside Awake/Start/Update methods works as intended
- ScreenSpace UI elements function as expected