Unity Issue Tracker - Incorrect child clipping after destroying parent Canvas that has Override Sorting enabled and is a child of Rect Mask 2D
Closed
UUM-3531
Incorrect child clipping after destroying parent Canvas that has Override Sorting enabled and is a child of Rect Mask 2D
Unity: uGUI Framework
Won't Fix
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2022.1.X
2021.2.X
2020.3.X
2019.4.X
2022.1 has reached end of life so the issue will be fixed in a newer version.
Reproduction steps:
1. Open the user's attached project "bugreport.zip"
2. Enter Play mode
3. Click the "Destroy Child Canvas" button in the Game view
Expected result: The "Image" GameObject is clipped by the "Container" GameObject
Actual result: The "Image" GameObject is not clipped by the "Container" GameObject