Reproduction steps:
1. Open the attached project ”IN-9498.zip”
Expected result: The project opens successfully
Actual result: The project crashes
Reproducible with: 2020.3.38f1, 2021.3.8f1, 2022.1.11f1, 2022.2.0b4, 2023.1.0a5
Reproduced on: Windows 10 Pro
First few lines of the stack traces:
0x00007FF667FA1CA5 (Unity) EmitGizmoGeometry
0x00007FF666D923B7 (Unity) ujob_execute_job
0x00007FF666D919C0 (Unity) lane_guts
0x00007FF666D93A54 (Unity) worker_thread_routine
0x00007FF666FA4E67 (Unity) Thread::RunThreadWrapper
0x00007FF7AAE2A9F5 (Unity) EmitGizmoGeometry
0x00007FF7A9C13C5C (Unity) JobQueue::Exec
0x00007FF7A9C15BB1 (Unity) JobQueue::Steal
0x00007FF7A9C13FF0 (Unity) JobQueue::ExecuteJobFromQueue
0x00007FF7A9C144BB (Unity) JobQueue::ProcessJobs
0x00007FFB66BC9AFC (mono-2.0-bdwgc) [f:\dd\vctools\crt\vcruntime\src\string\amd64\memcpy.asm:166] memcpy
40x00007FFB6691458C (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\icall.c:831] ves_icall_System_Array_FastCopy
50x000001D93641AE80 (Mono JIT Code) (wrapper managed-to-native) System.Array:FastCopy (System.Array,int,System.Array,int,int)
60x000001D93641A113 (Mono JIT Code) System.Array:Copy (System.Array,int,System.Array,int,int)