Unity Issue Tracker - The change in Component order of a Prefab Variant doesn't save when changed in Prefab Mode
Closed
UUM-57124
The change in Component order of a Prefab Variant doesn't save when changed in Prefab Mode
Unity: Scene Management
Won't Fix
2022.2.X
2021.3.X
Already fixed in 2022.2.0a4. All versions of 2022.3 already contain the fix. https://issuetracker.unity3d.com/issues/prefab-variant-instances-component-positions-in-the-inspector-are-inconsistent-when-added-from-inside-the-prefab-mode
No fixes currently planned for this version. Please upgrade to 2022.2.0a4+.
Reproduction steps:
1. Open the attached "ReproProj" project
2. In the Project window, double-click on the "Assets/Root Variant" Prefab to open its Prefab Mode
3. In the Hierarchy window, select the "Child" Prefab
4. In the Inspector window, move the Audio Listener Component above the Box Collider Component using the Move Up option in the three dots menu
5. Exit "Root Variant"'s Prefab Mode
6. Double-click on the "Assets/Root Variant" Prefab in the Project window
7. In the Hierarchy window, select the "Child" Prefab
8. Observe the Component order
Expected results: The Audio Component is above the Box Collider Component
Actual results: The Audio Component is below the Box Collider Component