Steps to reproduce:
1. Open the attached “repro-project”
2. Open the Assets/Scenes/ScaleTestScene.unity scene
3. Open Task Manager
4. Enter Play Mode
5. Observe Unity's memory consumption in the Task Manager
Expected result: Unity works normally
Actual result: The memory usage slowly rises over time implying that there is a memory leak
Reproducible with: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Could not test with: 2020.3.47f1, 2021.3.24f1 (due to errors in the Console when downgrading the project)
Reproduced on: Windows 10 Pro
Not reproduced on: macOS 10.15 (Intel)
Notes:
1. The memory leak happens only on Windows
2. Letting the project run for several hours will cause the Editor to crash