Steps to reproduce:
1. Create a HDRP project
2. Create a new VFX Graph Asset (Assets>Create>Visual Effects>Visual Effect Graph)
3. Press Enter to confirm the name
Note: If it doesn't reproduce try dragging in the first created VFX Graph into the Scene and repeat steps 2-3.
Expected result: The VFX Graph asset is created without issues
Actual result: The following error is thrown: "[Worker#] Metal: Vertex or Fragment Shader "Hidden/VFX/New VFX 2/System/Output Particle Quad" requires a ComputeBuffer at index 5 to be bound, but none provided. Skipping draw calls to avoid crashing."
Reproducible with: 2022.2.0a12
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