Unity Issue Tracker - Grid is rendered on top of GameObjects in the Animation Preview Area when Deferred Rendering is used
Fixed
UUM-2947
Grid is rendered on top of GameObjects in the Animation Preview Area when Deferred Rendering is used
Unity: Universal RP
URP
Fixed
2023.2.X
2022.2.X
Won't Fix
2022.1.X
2021.2.X
The Forward and Deferred rendering mode now renders the grid correctly inside the animation preview.
Fixed deferred rendering of grid in Animation clip's preview window using URP.
Created backport for 2021.3 instead
How to reproduce:
1. Open the attached project "DeferredRepro"
2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)
3. In the Project window, select the Animation Asset "anim" (Assets/anim.anim)
4. In the Hierarchy window, click and drag the GameObject "Cube" to the Inspector's Preview Area
5. Inspect the Preview Area
Expected result: The grid is rendered behind the Cube GameObject
Actual result: The grid is rendered in front of the Cube GameObject
Reproducible with: 12.0.0 (2021.2.0a9), 12.1.5 (2021.2.14f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a7)
Could not test with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1), 12.0.0 (2021.2.0a8) (No Deferred Rendering available)
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